![]() ![]() ![]() I'm deep inside Shalebridge Cradle, the combination insane asylum-orphanage that serves as the home for Robbing the Cradle, a genuinely great level in the otherwise largely forgettable Thief: Deadly Shadows. Jody Macgregor Batman: Arkham City – The T-rex And then, just when you're laughing about how they tricked you, you hear the footsteps coming down the stairs as the typhon who heard you smash that glass approaches. You are not, and when one of them suddenly appears in the glass while you're merrily playing along with the dopey circle minigame you probably smashed it out of pure reflex.īehind the glass there's nothing. By this point in Prey you've seen a lot of toilet rolls transform into mimics, so you think you're immune to the typhon aliens' tricks. You find the Looking Glass they're talking about and follow along, pressing the green circles as they appear while listening to the two squabbling voices. ![]() At one point you find an audio log where two of the station's staff argue about a Looking Glass because it needs to be calibrated by pressing a sequence of green circles. The Looking Glass technology you'll find on Talos Station is a kind of holographic screen that displays realistic-looking interactive recordings. It's also why it features System Shock staples like audio logs and, yep, jump scares. Arkane's Prey is a homage to Looking Glass Studios' System Shock series, which is why it features a technology literally called Looking Glass. ![]()
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